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Skills are special abilities used in Celtic Heroes. Some skills can be used by all classes, while most are restricted to specific a Class. The effectiveness of a skill is based on its correlating ability, its skill level, and a specific stat.

Shared Skills Edit

Bandage Wounds Edit

Description: Use your First Aid ability to bandage the wounds of yourself or an ally, healing X health. Adding vitality increases the effect of this skill.

Ability: First Aid

Stat: Vitality

Skill Class: N/A

Classes: All

Recuperate Edit

Description: Rest and tend to your wounds to regain X health per tick for 120 seconds.

Ability: First Aid

Stat: Vitality

Skill Class: N/A

Classes: All

Meditate Edit

Description: Use your first aid ability to meditate and regain X energy per tick for 120 seconds.

Ability: First Aid

Stat: Focus

Skill Class: N/A

Classes: All

Signal Fire Edit

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Guiding Fire Edit

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Beacon Fire Edit

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Divine Flame Edit

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Natural Divination Edit

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Melee Class Shared Skills Edit

Skewer Edit

Description Launch a piercing strike that pins your opponent to the spot if they are below level X amount, for 8 seconds. Adds the damage and delay of your equipped weapon. Requires spear.

Ability: N/A

Stat: N/A

Skill Class: Movement Attack Evasion

Classes: Warrior, Ranger, Rogue

Double Attack Edit

A close range strike that deals double damage and cannot miss or be evaded. Opponents above level X amount will only take normal damage.

Ability: N/A

Skill Class: N/A

Classes: Warrior, Ranger, Rogue

Warrior SkillsEdit

Giant SwingEdit

Description: Attack with devastating force, dealing up to X damage. Adds the damage and delay of your equipped weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Physical Attack Evasion

PummelEdit

Description: Pummel your enemy with a powerful hand to hand punch for up to X damage! Does not use your weapon damage or delay.

Ability: Melee Combat

Stat: Strength

Skill Class: Physical Attack Evasion

FrenzyEdit

Description: Go into a frenzy for 60 seconds, increasing your attack and melee damage. Using this skill will remove Protective Stance.

Ability: Melee Combat

Stat: Strength

Skill Class: N/A

Protective StanceEdit

Description: Enter a protective stance to boost your armour by 134 for 90 seconds.

Ability: Melee Combat

Stat: Vitality

Skill Class: N/A

Defensive Formation Edit

Description: You coordinate a defensive strategy, increasing the Defence of all group members in 8 meters by X for 2 minutes.

Ability: Melee Combat

Stat: Vitality

Skill Class: N/A

TauntEdit

Description: Taunt your enemy making them more likely to attack you over other players.

Ability: Melee Combat

Stat: Vitality

Skill Class: Mental Attack Evasion

WarcryEdit

Description: Shout a threatening warycry which enrages all enemies within 8 meters of the target, making them more likely to attack you over others.

Ability: Melee Combat

Stat: Vitality

Skill Class: Mental Attack Evasion

Sweeping BlowEdit

Description: Attack using a huge arc, dealing X amount of damage to your target and all other enemies within 4 meters. Adds the damage and delay of your equipped weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Physical Attack Evasion

ShatterEdit

Description: Smash through your opponent's guard, reducing their armor by X amount for 10 second. Adds the damage and delay of your equipped weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Weakening Attack Evasion

Rupture Edit

Description: Use your axe or blunt weapon to land a blow so heavy that it deals up to X damage and causes internal bleeding for X extra damageper tick for the next 15 seconds. Requires an axe or a blunt weapon.

Ability: Melee Combat

Stat: Strength

Skill Class: Wounding Attack Evasion

Enduring Guard Edit

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Shield Wall Edit

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Ranger SkillsEdit

Sharp ShotEdit

Description: Fire a quick, long ranged shot that deals X damage to your target.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Physical Attack Evasion

Steady AimEdit

Description: Draw upon your Ranged Combat ability to increase the accuracy and damage of all your attacks. Lasts for 60 seconds.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Physical Attack Evasion

(Note: Can only be used when a bow is equipped. Compatible with Spear only after casting with a bow equipped.)

BolasEdit

Use your Ranged Combat ability to tangle your enemy with a weighted rope, slowing the movement of an enemy up to level X amount for 30 seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: Movement Attack Evasion

CamouflageEdit

Description: Camouflage yourself or an ally, reducing the range which enemies up to level X will spot you from, for 240 seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: N/A

Rapid ShotEdit

Description: Concentrate your mind to speed up your bow or spear attacks for the next X amount seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: N/A

Barbed ShotEdit

Perform a bow attack that leaves a barbed arrow stuck in your enemy, causing X amount of damage every 5 seconds for 25 seconds. This skill can only be used when you have a bow equipped. Adds the damage and delay of your equipped weapon.

Ability: Ranged Combat

Stat: Dexterity

Skill Class: Wounding Attack Evasion

Light HealEdit

Use your first aid ability to quickly heal yourself or an ally for X amount health.

Ability: First Aid

Stat: Dexterity

Skill Class: N/A

Conceal Edit

Cloak yourself, and group of members within 6 meters, in a shroud of concealment, reducing the range at which enemies up to level X amount can spot your group, for 40 seconds.

Ability: Ranged Combat

Stat: N/A

Skill Class: N/A

Double Shot Edit

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Longshot Edit

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Defensive Spikes Edit

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Entangle Edit

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Explosive Arrow Edit

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Sharpen Weapons Edit

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Mage SkillsEdit

Fire Magic Edit

Fire Storm Edit

Description: You throw a flaming ball that explodes on impact, dealing X amount damage to the target and all enemies within 6 meters. Edit

Ability: Fire Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Fire Bolt Edit

Description: Use your Fire Magic ability to hurl a bolt of fire at your enemy, burning them with magical flames for up to X amount damage.

Ability: Fire Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Lure of Fire Edit

Description: Reduce the fire resistance of the target enemy by X amount, for 60 seconds.

Ability: Fire Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Cloak of Fire Edit

Use your Fire Magic ability to create a cloak of fire on yourself or another player, burning any enemies foolish enough to attack for up to X amount of damage per tick, for 120 seconds

Ability: Fire Magic

Stat: Focus

Skill Class: N/A

Fire attunement Edit

Description: You attune yourself to the element of Fire, improving the power of your Fire Bolt and Firestorm spells by X amount for 3 minutes. This spell cannot be cast while under the effects of Ice Attunement.

Ability: Fire Magic

Stat: Focus

Skill Class: N/A

Lure of Ice Edit

Description: Reduce the ice resistance of the target enemy by X amount, for 60 seconds.

Ability: Ice Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Ice Magic Edit

Ice Shards Edit

Description: Use your ice magic ability to project deadly shards of ice which slam into your opponent, causing up to X amount of cold damage. Edit

Ability: Ice Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Ice Blast Edit

Description: Summon an arctic gale to blast all enemies within 8 meters of your target, dealing X amount cold damage to each. Edit

Ability: Ice Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Frostbite Edit

Description: Sharply lowers the body temperature of your target, dealing X amount of cold damage immediately then X amount of cold damage every tick for 30 seconds.

Ability: Ice Magic

Stat: Focus

Skill Class: Wounding Attack Evasion

Ice Attunement Edit

Description: You attune yourself to the element of Ice, improving the power of your Ice Shards and Ice Blast spells by X amount for 3 minutes. This spell cannot be cast while under the effects of Fire Attunement.

Ability: Ice Magic

Stat: Focus

Skill Class: N/A

Energy Well Edit

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Energy Shield Edit

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Energy Boost Edit

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Sacrifice Edit

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Incinerate Edit

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Druid SkillsEdit

Sanctuary Edit

You summmon a shield of glittering light that protects all party members in the range of 8 meters, from up to X amount of damage for the next 30 seconds.

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Nature's Breath Edit

Summon a gen tle breath of nature that restores X amount health to all group members in an 8 meter radius.

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Abundant Aura Edit

Description:Create a powerful aura of abundance, increasing the health of your target and group members within 6 meters by X amount, for 180 seconds.

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Spring Of Life Edit

Call upon yo ur nature magic to bring a fallen ally. of level X amount or lower back to life. Allies are revived with 50 health. Those revived by this spell do not suffer from the Curse of the Fallen and are nort Dismounted.

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Ward of Fire Edit

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to heat damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Assassains Edit

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to piercing damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Soldiers Edit

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to slashing damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Giants Edit

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to crushing damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Magic Edit

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to damage by magic X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Ward of Ice Edit

Description: Cast a magical ward upon all group members within 6 meters of your target, increasing resistance to cold damage by X for 120 seconds

Ability: Nature Magic

Stat: Focus

Skill Class: N/A

Bless Edit

Description: Grants the target a blessing from Belenus, increasing their Skill Evasionsby X amount for the next 180 seconds, making it easier to avoid hostile skills.

Storm Touch Edit

Description: Call the fury of nature upon an enemy that you touch, dealing up to X amount of damage.

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Energy Harvest Edit

Description: Transfers X amount energy from the target to yourself.

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Nature's TouchEdit

Description: Draw upon the power of your Nature Magic ability to heal yourself or an ally for X health.

Ability: Nature Magic

Stat: Focus

Strangling VinesEdit

Description: Use your Nature Magic Ability to entwine your enemy in a thorny embrace, dealing up to X damage per tick for 30 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: Wounding Attack Evasion

Stinging SwarmEdit

Description: Summons a swarm of tiny, stinging insects that deal X poison damage per tick to all enemies within 4 meters of the target, for 20 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: Wounding Attack Evasion

Grasping Roots Edit

Description: Call upon your Nature Magic ability to ensnare any enemy up to level [15 + (Skill Points x 5)], stopping them from moving for 20 seconds.

Ability: Nature Magic

Skill Class: Movement Attack Evasion

Howling Wind Edit

Description: Use your Nature Magic ability to summon a howling wind that buffets your enemy, lowering their attack by X for 60 seconds.

Ability: Nature Magic

Stat: Focus

Skill Class: Weakening Attack Evasion

Shield of Bark Edit

Description: Call upon nature to clad yourself or an ally in an armour of bark increasing armour by X for 120 seconds.

Ability: Nature Magic

Stat: Focus

Natures Embrace Edit

Description: Call on nature to comfort an ally, recovering X health per tick, for 45 seconds.

Ability: Nature Magic

Stat: Focus

Lightning Strike Edit

Description: Hurl a deadly bolt of lightning towards the enemy, dealing up to X magic damage.

Ability: Nature Magic

Stat: Focus

Skill Class: Spell Attack Evasion

Abundance Edit

Description: Fill the target with a sense of the abundance of nature, increasing their maximum health by X amount, for 180 seconds.

Ability: Nature Magic

Stat: Focus

Rescue Edit

Description: Teleport targeted group member below level [5 + (Skill Level x 5)] to your location. Rescued group members also regenerate X amount health per tick for 15 seconds.

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Calm Edit

Description: Surround the target ally in a calming aura, easing the enemy's anger towards them.

Ability: Nature Magic

Stat: Focus

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Rogue SkillsEdit

Shadow Strike Edit

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Assassinate Edit

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Smoke Bomb Edit

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Life Steal Edit

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Expose Weakness Edit

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Quick Strike Edit

Description: A lightningly quick hand to hand attack so fast that the eye cannot see it, dealing X damage to your enemy. Does not use your weapon damage or delay.

Ability: Cunning

Stat: Strength

Skill Class: Physical Attack Evasion

Sneaky Attack Edit

Description: Take your target by suprise, dealing up to X damage that cannot be evaded. Can only be used when you have a dagger equipped and the enemy is not targetting you. Adds the damage and delay of your equipped weapon.

Ability: Cunning

Stat: Strength

Skill Class: N/A

Hide Edit

Description: Draw upon your Cunning ability to hide from enemies up to level 15 (+5 each skill point) for 45 seconds. Enemies will not be able to see or attack you, though attacking cancels the effect.

Ability: Cunning

Stat: N/A

Skill Class: N/A 

Poison Weapon Edit

Description: Poison your weapon or that of an ally, causing X additional poison damage for each attack landed, for 120 seconds.

Ability: Cunning

Stat: Dexterity

Skill Class: N/A 

Rend Edit

Description: Twist your weapon, leaving an open wound that deals X piercing damage per tick for 15 seconds. Adds the damage and delay of your equipped weapon.

Ability: Cunning

Stat: Strength

Skill Class: Wounding Attack Evasion

Fast Reflexes Edit

Description: Use your cunning ability to speed up your reflexes, raising your defence by X, for 120 seconds.

Ability: Cunning

Stat: Dexterity

Skill Class: N/A

Distract Edit

Description: Use your cunning to distract your enemy, making them less likely to target you over other players.

Ability: Cunning

Stat: Dexterity

Skill Class: Mental Attack Evasion

Riposte Edit

Description: You counter any incoming attacks for the next 6 seconds, dealing X damage to any enemies that hit you.

Ability: Cunning

Stat: Strength

Skill Class: N/A